Twitter Updates

Wednesday, 3 March 2010

New from Forge World

Sorry we been off air for so longe but here a shot of upcomeing forge world ork thingy have a look at the GW blog for more.

Quick edit the modle made from curent kits its just the rules that are new.

Monday, 25 January 2010

Help with army lists

Some useful post competitive list building something that I’m not very good at, to try and fixes this problem I’ve been searching the net look for article that can help me out. There are all so post on making army personal to you.

All comers, fluff or win at all costs?

From: From the Warp
Some thought on the different type of list that you get

It's not your army that loses, it's you


From: From the Warp
This one is all about learning to use what you like to play, and what fit your playing style not make a list with every power unit in your army, it fit well with the one above.

News: Army Builder v3.2

From: Bell of Lose Souls
Army Builder is a great piece of software, that allows the user to quickly make a list for any army and points limit this post is about the lasted up dates.

List Building: Offense or Defense?


From: From the Warp
Stay alive or die in a blaze of glory how should your list be balanced.

40K TACTICS: What's In Your HQ?


From: Bell of Lose Souls
You can’t make a list without at least one HQ but do you use that slot well. This post is about selecting a HQ choice that work with your army.

40K TACTICS: List Building: Attack, Support, Defense

From: Bell of Lose Souls
How to build a list that give each unit a job to do

Transports


From: Games Workshop

Ok so this doesn’t give you tactical advice of the other but dose show you some great way to make centre pieces for your army.

How do you add to your Army's fluff?


From: Extremis Diabolus

How to make your army your that the question this post poses.



Wednesday, 20 January 2010

Mayday

1st to 3rd of May 2010 is the Mayday Lampeter Wargames Convection for more info read http://lampetermayday.blogspot.com/ or Email: wargamerssoc@yahoo.co.uk

Event on the Cards so far
• Warhammer Fantasy Tournament
• 40k Tournament
• Magic the Gathering Tournament
• Painting contest
• Werewolf: of Millers hollow
• Talisman
• Rogue Trader
• Axis and Allies
• Spaces Hulk
• Tables for non competitive, games such as 40k, WFB, GBF, epic, Mordenheim and more.
• Painting table
• Films
• A quite room for work, revision or resting in
• Full licensed bar few feet away
• Hotdog stand in the hall (other food in easy reach)
• More details to follow.

What to run a game from D+D to board game or maybe Necromunda if you what to play it someone else is bound to so let me know and I will add it to the list.

Monday, 18 January 2010

Review: Werewolf of millers hollow



Now avlibel as a Podcast from Dueling with Dice



****

Here a fun game, werewolf it called you can fine the rule hear or you can by a set that come with the rules and playing cards, just Google Werewolf of millers hollow.
The set normal set you back around £10, and I think it money well spent. The way the game is played is simple there a pack of card with different personalise on,

Villager (a normal person)
Seer (may look at one other player card each night)
Werewolf (eats other player each night)
A moderator to GM

There are other personalise. Each night the village sleep (close there eyes) and the seer may do their thing when there finished they go back to sleep and the werewolf awake to kill one of the villages folk, and then go to sleep. In the morning the all awake to the dead body, a village meeting is called and after a debate one person is lynched.

The werewolves win by kill everybody, the town win by kill the werewolves.

It makes for a great party game the more people the better the card packs are worth geting holed of as they add more personalise to that mixes, it one complaint I have with this I you do need a lot of people to play 7-200 of any age.

It low cost (it free after all) and simple but affective game play makes this a lot of fun, and perfect for any gathering, all in all it get for 4 out of 5 stars.

Sunday, 17 January 2010

Road to Glory Campaign: Battle 1 – The Spoils of War Part 1


Here at Lampeter we have a torment, and so to get some practices me and Cary going to use the Campaign from the back of the main 40k rule book; ‘Road to Glory’. For the first Battle we going to adept the battle in the book. It seem to us to be a good idea to use the planetfall mission from planetstrike book.

For the tournament and this campaign I’m going to taking Sister of Battle with Guard or Space Marines, Carly has her nids.

For the first mission I want something fast the idea is that one of the last minute supply mission got shot down, and I’m out to get it.

The first 1750 battle is on Tuesday.

So this is my list.


Faith Points

4


HQ

Canoness

Inferno Pistol, Power weapon, Jumpack – 90

Elite

Squadron command Tank 1

Executioner, Heavy flamers sponsors, Ex amour 225

Squadron command Tank 2

Executioner, Heavy flamers sponsors, Ex amour 225

Troop

Troop Tank 1

Heavy flamers sponsors, Ex amour 185

Troop Tank 1

Heavy flamers sponsors, Ex amour 185

Battle Sister squad 1

10, sistersuprea, flamer, melat 140

Rhino, laud Hull, Ex amour 130

Battle Sister squad 2

10, sistersuprea, flamer, melat 140

Rhino, laud Hull, Ex amour 130

Fast attack

Banne Wolf

Ex amour, hull Heavy flamer 130

Seraphim Squad

5 Veteran, 2 inforn pistol 150

1600

This give me 150 left to spend, so I’m going war gear shopping.

Chaos in the Old World.

Now avlibel as a Podcast from Dueling with Dice


First of an apology there not been much going on here for quite some time due in part me and Louise being taken out of Lamenter for some time by even beyond our control as we had no internet we couldn’t edit the blog.
Next thanks to Hue for keeping everything running smooth.
Ok time for the met of this, Last night I played 3 games of Fantasy Flight Games Chaos in the Old World, so I thought is should do a review on it.

I’m going to start whit what wrong whit this, first off the box stuff doesn’t fit in to well there none of those little zip lock bag that come in so very useful, part of this bad box design means that the fingers are else damage. The board itself is a little to... well noise, it a lovely map or poster you can’t fault the art work but that doesn’t mean that it work well as a game board.

The rest of it is very good the rules work well and at first sight they seem very balanced, however after playing 3 games whit the same group of people and playing a different God each time (I didn’t play Knorne) there would seem to be a slight biases to Nurgle whit Knorne coming second the last places is normal a tossup however it is possible for no one to win. This doesn’t mean that you can have fun playing, this is a game for grown up and therefore can’t we all agree it a game and about having fun and whit this game you really can there hardly been a round let alone a game whit out laughter, all in all this is great game and one you can happy play many, many times over.

Saturday, 12 December 2009

Wow



From fantasy flight games website

"On the thirteenth day of Secundus, the bombardment began…

In the greatest betrayal the universe has ever known, the Warmaster Horus – once humanity’s greatest general, now corrupted by Chaos – has turned against the Emperor and hurled the Imperium of Man into ferocious civil war. The galactic conflict has risen to its climax. The Warmaster’s ruinous legions have assaulted Holy Terra itself, the Emperor’s seat. Here the fate of humanity hangs in the balance during the greatest military campaign ever seen...

Fantasy Flight Games is proud to announce an exciting new board game set to bombard your tabletop later this winter!

In the Horus Heresy board game, the most legendary battle in the history of the Warhammer 40,000 universe unfolds across the razed plains of Terra and in the frozen orbit above. Deadly fighting ranges from the Emperor’s golden Inner Palace to Horus’s flagship, the Vengeful Spirit.

Taking the side of traitor or loyalist, two players control either fearless Space Marine legions or deviant Chaos Space Marines, mighty Titans, Imperial Armies both loyal and traitorous, and a fearsome array of other units, including the Emperor and Horus themselves.

An innovative order and initiative system forces each side to carefully consider the commands they issue to their troops. A dramatic, card-driven combat system incorporates escalating damage, gives players the opportunity to allocate resources between attack and defense, and brings to bear the unique special powers of each unit type, from fortification-destroying Titans to the perverse daemons of Chaos.

This legendary tale of treachery and heroism is brought to vibrant life with over one hundred magnificent sculpted plastic playing pieces. The stunning three-dimensional map of Terra brilliantly portrays the landscape immediately surrounding the Imperial Palace, from the magma-filled crevasses to the fortifications that offer the Imperial player protection against both enemy assault and orbital bombardments.

Each one of these structures, as well as the Imperial Palace itself, have been expertly sculpted, and rise above the landscape to create a truly immersive experience. The fortifications of Terra have never looked more formidable! Once the board is set up with playing pieces and terrain for your first game, it will be a wonder to behold.

Horus Heresy includes six scenarios that differ in both difficulty and style. The first scenario, titled Brother Against Brother, is recommended for all new players as it provides predetermined starting locations for both player's forces. It is a well balanced version of the Battle for Terra, and also presents a roughly historical recreation of the conflict's events.

Head over to our Description Page to learn more, then prepare yourself for a battle that will shake the Imperium to its very core!

Horus Heresy is a board game that pits two players against each other to recreate the most famous battle of Warhammer 40,000’s rich history, in which the Warmaster Horus’s betrayal of the Emperor comes to its climax. Taking the side of either traitor or loyalist, players control a fearsome array of units, including the Emperor and Horus themselves. Brother fights brother, and the universe hangs in the balance!"